Summon Gnoll
Casting Time: 1 minute or 1 hour ritual
This spell can be cast as a 1 hour ritual. Caster must make a spellcasting check with a DC of 15. Upon success, a random Gnoll materializes in a free space of the caster's choosing within 30 feet of the caster. If the caster's alignment is Evil, the Gnoll is charmed for 12 hours, otherwise the caster must make a Persuasion check with a DC of 20 to convince the Gnoll to cooperate with you.
The Gnoll must be fed one ration per day beginning the first day it is summoned and the caster must recast this spell as a 1 hour ritual once per day to keep the gnoll in the same plane. Upon a failure of the spellcasting check, the gnoll dissipates and returns to its native realm. If the caster wishes to summon a specific gnoll, the DC of the initial spellcasting check is 30. This spell cannot be used to free a specific gnoll from imprisonment in a demiplane, the hells, or any magical confinements, including magical fetters.